But there will be improvements for the next version (v31) which should be included in Alpha 17. The version in Alpha 16 (v24) does not improve performance yet.These features are another useful tool for performance measurements and for finding performance problems. SpiderMonkey also brings improved Javascript profiling and analysis features which allow for producing graphs.Modders and developers who are used to working with the latest features of JavaScript are also happy about the new features which are now available. These two types, for example, have improved performance compared to normal objects when working with certain kinds of collections. It supports new features of JavaScript such as Map and Set objects. We have implemented a new version of the JavaScript engine “SpiderMonkey” in 0 A.D.SpiderMonkey Upgrade & Other Development Updates This beautiful track is assigned to the Britons and Gauls. New music track: “Water’s Edge” (click to listen).a new seeding animation for farming units. New art assets: Animated flying hawks, Ptolemaic ships, Eurasian Wolf, Nile Crocodile, Ptolemaic buildings: Military settlement, Docks, Market, and quite a few new animations, e.g.This is to avoid sneaky behaviour amongst some hosts, who would change the settings right before starting. When the host changes a setting, players are set to “not ready” again. Multiplayer “Ready” button: In a multiplayer game, all users must confirm game settings before host can start game.The GUI font has also been changed to Biolinum, a free font created by the Libertine Open Fonts Project. New GUI, new font: The new GUI style seen in the multiplayer lobby in Alpha 15 is now used nearly everywhere.This is an option that gives something between the “revealed map”, where there are no secrets, and the default “dark map”. We also have an “Explored Map” game setting now, in which the entire map is covered with the Fog of War.If the enemy can’t destroy the wonder in this time, you win. The “Wonder” Victory Condition: If you set “Wonder” as victory condition, a counter counting down 5 minutes appears after you build a wonder.This gives you a better overview of your trade, and makes it easier to manage. Global Resource Trading Settings: You now set the chance a trader will trade a certain resource, rather than selecting it per trader.Once you sound the bell again, your units will ungarrison and go back to work. Town Bell: Click on the new “town bell” button to sound an alarm and make your citizens garrison in the nearest structure until the enemy is gone.It will also trade over land with allied markets, if there are any. Petra manages resources better in late game than the previous AI, Aegis, and is more robust to external conditions. New AI – Petra: Petra features more aggressive expansion and combat and builds defence towers and fortresses as a human would.The formations are also more moddable, which sets the stage for further developments in formations. Formation Updates: The Testudo formation (for Roman melee infantry) and the Syntagma formation (for Macedonian, Ptolemaic and Seleucid pikemen) have received new animations, and their movement has improved further over the previous version. You are welcome to contribute in this area.
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